[OnlineSubsystem]
ServerName=[FR] Femmes libérées +18 RP/PvP/PvE/ERP
DedicatedServerLauncherMultihomeEnabled=True
bUseBuildIdOverride=True
BuildIdOverride=1498443350
DedicatedServerLauncherMultihomeIP=91.134.69.209
[OnlineSubsystemSteam]
GameServerQueryPort=17015
[Core.System]
Paths=../../../ConanSandbox/Plugins/FuncomLiveServices/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
Paths=../../../ConanSandbox/Plugins/DialoguePlugin/Content
[Core.Log]
LogStreaming=All off
LogScriptCore=Error
; =========================
; Streaming / Async Loading
; =========================
[/Script/Engine.StreamingSettings]
s.AsyncLoadingThreadEnable=True
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=60000
MaxInternetClientRate=60000
NetServerMaxTickRate=30
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=6000000
MaxDynamicBandwidth=120000
MinDynamicBandwidth=45000
MaxClientUpdateRate=30
ClientAuthorativePosition=false
[/Script/Engine.NetworkSettings]
DormancyEnable=True
; =========================
; AI LOD / Tick optimization
; =========================
[/Script/ConanSandbox.SystemSettings]
; Distances LOD AI (à ajuster selon ta map et densité NPC)
dw.AILOD1Distance=3500
dw.AILOD2Distance=6500
dw.AILOD3Distance=9500
; Tick rates NPC (réduit la charge quand loin / en masse)
dw.SkeletalMeshTickRate=0.10
dw.NpcLOD2ControllerTickRate=20.0f
dw.NpcLOD3ControllerTickRate=20.0f
dw.NpcLOD3BehaviorTickRate=20.0f
dw.NpcLOD2MovementTickRate=2.0f
dw.NpcLOD3MovementTickRate=20.0f
; Optionnel (IA / nav, utile si tu as foule + avoids)
dw.nav.AvoidNonPawns=1
dw.nav.InterpolateAvoidanceResult=1